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What you choose before anything is made
You set the premise, the setting, the cast and the voice language; the plan and price are confirmed before rendering. Describe the scenario to the Agent in Studio in a sentence or two, or ask it to suggest one from a theme you like.
The Agent answers with a plan in plain words: who is in the story, where it happens and the 5–12 beats in order. You can reorder beats, cut one, change who the main character is or move the story somewhere else. The voice and captions can be made in English, Spanish, Portuguese, French, German, Italian, Japanese, Korean or Chinese, chosen separately from the language of the website.
Every film is 60 seconds and vertical, so length and shape are never questions to answer. The price is shown with the plan, and nothing is charged until you confirm it. Planning is free, so you can try several premises and keep only the one you like best.
What the Agent will not make
No gore, no real attacks, no hypothetical presented as fact, and no steps that work as a how-to for something dangerous. These rules are applied while the plan is written, not after the film is made, so a premise that crosses them is reshaped or declined in the chat.
A scenario about a flood can show people climbing to a roof and waiting for help; it will not show injuries in detail. A scenario about a power cut can show a city adapting; it will not explain how to cause one. Real people, real brands and real tragedies are left out, because a what if film is a story about an idea, not a claim about the world.
What if scenarios vs what if questions
What if questions are prompts for a conversation; a what if scenario here is a premise with an outcome that can be animated. “What if you could fly?” is a good question for a party, but it has no first step and no ending. “What if gravity halved for one afternoon?” starts something concrete: a dropped cup falls slowly, a basketball game goes strange, a lorry tips over at a corner.
To turn a question into a scenario, ask what changes first, who notices it and what that leads to. If you can name three consequences in order, the idea will make a film. If the answer is only an opinion, it belongs in a comment section, not in a 60-second cartoon. The Agent helps with that step: give it a loose question and it suggests a premise with a clear first change.
Twenty what if scenario ideas for Shorts
Twenty premises built for one-minute films, each one a single change that forces a visible consequence. They are original ideas for this format; each line names the kind of channel it suits and the turn that keeps a viewer watching.
- What if your town lost the internet for a month? Everyday life; the turn: card payments stop on day two.
- What if a ski lift stopped halfway up at dusk? Survival; the turn: the wind picks up before help arrives.
- What if the Moon disappeared tonight? Science; the turn: the tides almost stop by morning.
- What if everyone woke up one hour earlier? Everyday life; the turn: the morning rush moves, and so does lunch.
- What if a cruise ship lost all power at sea? Survival; the turn: the fridges warm up on the first night.
- What if it rained for forty days in one city? Disaster; the turn: the underground floods before the streets do.
- What if all cars had to stop for a week? Near future; the turn: bicycles sell out on day one.
- What if a mountain village was cut off by snow? Survival; the turn: the bakery becomes the town hall.
- What if Earth’s day lasted 30 hours? Science; the turn: sleep stops matching the sun.
- What if your phone battery lasted only one hour a day? Everyday life; the turn: people plan which hour to use.
- What if a desert town ran out of water for three days? Survival; the turn: the swimming pool becomes the supply.
- What if every clock ran five minutes late? Everyday life; the turn: the first train leaves without anyone.
- What if an island’s only bridge closed for a month? Geography; the turn: the ferry queue becomes a market.
- What if snow fell in summer for one day? Science; the turn: the beach and the ski shop open together.
- What if a city went dark during a heatwave? Disaster; the turn: neighbours open the coolest basements.
- What if you were stranded at a remote airport for a week? Survival; the turn: the stranded travellers start a shop.
- What if every bird stopped flying for a day? Nature; the turn: the insects arrive by afternoon.
- What if all shops closed at noon? Near future; the turn: mornings become the busiest time of day.
- What if a train stopped in a tunnel for six hours? Survival; the turn: the passengers share what is in their bags.
- What if your street had no electricity for a winter week? Everyday life; the turn: one wood stove heats five families.